Esports brackets fill faster than almost any other event, and they fail in predictable ways.
Network first
Run a full-load test the day before with every PC connected. A dropped match in a final is the fastest way to lose the crowd.
Publish the format early
Teams want to know whether it is best-of-one or best-of-three, and when the semi-finals start. Put it in the event rules, not on the day.


